Rpg Maker Xp Decryption

RPG Maker Decrypter can be used to extract encrypted archives created with RPG Maker XP, RPG Maker VX or RPG Maker VX Ace.Software can also generate correct type project file for decrypted data.

Usage

  • RPG Maker XP. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Forum: Start a New Discussion Showing 1-15 of.
  • Apr 12, 2010  The decrypter is slight slower than my RPG Maker XP/VX Encrypter since it has to create many files compared to one. Creating files is slow because the OS has to create and attach access lists to it, creating multiple file handlers is expensive and I imagine virus scanners might work slower with.

RPG MAKER XP is full of the functions you've been asking for, including game data encryption and a scripting feature that lets you change the very heart of the RPG MAKER engine. By improving the operating environment, the program can now provide support for a full-colour display and greatly enhanced graphic capabilities.

RPG Maker Decrypter has Windows application and cli application which both provide same functionalitybut with different interface.

RPG Maker Decrypter CLI

Using RM2k2XP from commandline is simple. To get available commands, use:

To extract archive to same directory where it exists, use

To extract archive to some other directory, use

To create project file with decrypted files, use

RPG Maker Decrypter GUI

Using Windows application is more straightforward. Open RGASSAD file by using File menu.

If you want to extract single files, select file from list and press extract under file name and size.

Rpg Maker Xp Free Download

Requirements

  • .NET Framework 4.5.2

Binaries

Latest builds can be found from here.

Rpg Maker Xp Encryption

Building

Rpg Maker Xp Decryption Software

RPGMakerDecrypter will compile with Visual Studio 2015. Output deployment package can be created by running deploy.bat scriptfrom Deploy folder.

Active1 year, 7 months ago

I have an RPG maker game, specifically RPG Maker xp, that I'm playing. I don't like it opening into full screen mode because I like being able to toggle in and out rapidly and full screen mode adds a delay to toggling.

I've modified my game's shortcut to add the following arguments to make it windowed: NormalPlay ShowTitle Window

Unfortunately the window is very small. I'd like to open to a much larger window, preferably the same size as my monitor, but still keep it in windowed mode for toggling reasons.

Is there an argument to allow me to do this?

Robotnik
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dsollendsollen

1 Answer

you can't unless the developer has scripted it

Quoting the Chaos Project Forums, user ForeverZer0 says:

It is not really that difficult to change the Game.exe to allow for resizeable windows, that's not really the problem. The problem is with the all the built in RMXP scripts that made to use a 640x480 resolution. You can actually change the window size with a script that isn't more 10 lines long, but will show only blackness around a 640x480 picture.

I wrote the resolution script so that a new resolution could be used and have things re-center themselves correctly and draw the tilemap, weather, viewports, etc. to fill the window. I could have easilt included a way for the window size to be changed in game with a script call, but omitted it due to the fact that it would be highly inefficient and prone to errors to re-draw and configure for a different window size once the game is already running. This would be 1000 times worse if the window was resizeable using the mouse. If I were to re-built the RMXP engine from scratch, it would not be difficult to include the feature and have it work correctly, but is really not practical with the current system.

Rpg

effectively RPG Maker XP's window size can't be changed unless it's been scripted which apparently requires altering all the classes, and infact Fullscreen Mode is still 640 x 480 which is why everything looks blurry in Fullscreen

as such in general with RPG Maker Games there's no way to do it. this would have to be developed by the developer themselves. without that all you can do is what you have done with a short cut or

  • use Alt + Enter to switch between Fullscreen and Window Mode
  • lower your screen resolution closer to 640 x 480 (RPG Maker XP's window size)
Memor-XMemor-X
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